![]() tga (2 as of 1.3) in the name need to be resized TO: (width x height), flatmap.dds # Size should be: (width x height), colormap.dds # Size should be: (width x height) * 1/4, detail_intensity.tga # Size should be: (width x height), detail_index.tga # Size should be: (width x height). gfx/map/surround_map/surround_mask.dds # Size should be: (width x height) * 1/2, /gfx/map/surround_map/surround_fade.dds # Size should be: (width x height) * 1/8, /gfx/map/terrain/ # All files in this that have _mask (63 as of 1.3) or. To Define Counties, Duchies, Kingdoms and Empires you need to define them in landed_titles folder. ![]() At any time, the position, rotation and scale of these objects can be finessed using the Map Objects Editor in the in-game map editor.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |